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like 00:07

like

#deadlocked

rodents_ • 2 months ago
roboooooooooo - Slammed 00:25

roboooooooooo - Slammed

#clips

247yugioh • 2 months ago
<@145305104881287168> is there just a random chance that this can happen or is it something different? haven't gotten the crash a single time since I started doing the death abuse 00:24

<@145305104881287168> is there just a random chance that this can happen or is it something different? haven't gotten the crash a single time since I started doing the death abuse

#ratchet_and_clank

ataappi • 2 months ago
00:16

#size_matters

brandornthegreat • 2 months ago
on other news though, pda death after boss sp saves around 3s 00:08

on other news though, pda death after boss sp saves around 3s

#ratchet_and_clank

ataappi • 2 months ago
It looks like skipping codebot in ACM NG+ is 10s faster? 00:47

It looks like skipping codebot in ACM NG+ is 10s faster?

#ratchet_and_clank

todio • 2 months ago
<@555068468010024972> I have been messing with the camera like a mad man, think this could be faster than current? 00:16

<@555068468010024972> I have been messing with the camera like a mad man, think this could be faster than current?

#size_matters

brandornthegreat • 2 months ago
and last finding of the day, early cycle on novalis ng+ 00:14

and last finding of the day, early cycle on novalis ng+

#ratchet_and_clank

ataappi • 2 months ago
omggg working input display 00:35

omggg working input display

#tools_of_destruction

rodents_ • 2 months ago
ImEli_TM - clank flying 00:20

ImEli_TM - clank flying

#tools_of_destruction

jediclank134 • 2 months ago
00:30

#tools_of_destruction

rodents_ • 2 months ago
00:22

#ratchet_and_clank

wawaw • 2 months ago
this ends up being even/0.1 slower or smth 00:13

this ends up being even/0.1 slower or smth

#deadlocked

rodents_ • 2 months ago
<@237676736781746198> does the skill point count circle presses even during the intro cutscene? I can't really see another reason why this failed besides that 00:48

<@237676736781746198> does the skill point count circle presses even during the intro cutscene? I can't really see another reason why this failed besides that

#ratchet_and_clank

ataappi • 2 months ago
not sure how fast this is 00:09

not sure how fast this is

#deadlocked

rodents_ • 2 months ago
not the hyperstrike timing, there's some precise angle/weird collision thing that randomly gives you neutral speed 00:08

not the hyperstrike timing, there's some precise angle/weird collision thing that randomly gives you neutral speed

#deadlocked

rodents_ • 2 months ago
flowersonmyhead - Fast Visibomb 00:15

flowersonmyhead - Fast Visibomb

#ratchet_and_clank

frisk_. • 2 months ago
confirmed to be working in rac2 aswell 00:09

confirmed to be working in rac2 aswell

#ratchet_and_clank

imnot_im • 2 months ago
pretty good 00:22

pretty good

#deadlocked

suibom • 2 months ago
00:07

#general

suibom • 2 months ago
rac1 without moving 00:29

rac1 without moving

#ratchet_and_clank

pentali • 2 months ago
bingo bango 00:56

bingo bango

#deadlocked

rodents_ • 2 months ago
Does anybody have any tips on why I'm missing the checkpoint? 00:04

Does anybody have any tips on why I'm missing the checkpoint?

#going_commando

clagnarok • 2 months ago
maybe some years late 00:42

maybe some years late

#racman

wawaw • 2 months ago
suibom - 38 igt central core 00:50

suibom - 38 igt central core

#deadlocked

suibom • 2 months ago
suibom - central core 40 w/ bot downing 00:53

suibom - central core 40 w/ bot downing

#deadlocked

suibom • 2 months ago
00:05

#deadlocked

suibom • 2 months ago
ok well i figured out how to do it anyway 00:09

ok well i figured out how to do it anyway

#deadlocked

suibom • 2 months ago
00:18

#ratchet_and_clank

todio • 2 months ago
00:07

#ratchet_and_clank

suibom • 2 months ago
pretty neat interaction, though you can't instantly pause while firing the ryno 00:17

pretty neat interaction, though you can't instantly pause while firing the ryno

#ratchet_and_clank

suibom • 2 months ago
i found this 01:22

i found this

#ratchet_and_clank

todio • 2 months ago
Some of you may know about this glitch to get out of Hoven turret.

In this weird state the visibomb controls are bugged. You can regain proper control after interacting with the vendor (only the real one, not PDA) 01:45

Some of you may know about this glitch to get out of Hoven turret. In this weird state the visibomb controls are bugged. You can regain proper control after interacting with the vendor (only the real one, not PDA)

#ratchet_and_clank

todio • 2 months ago
after quitting the ship fight you can break the garbage ships with your own guns 00:14

after quitting the ship fight you can break the garbage ships with your own guns

#ratchet_and_clank

todio • 2 months ago
SNEEPYY - so sad 00:50

SNEEPYY - so sad

#ratchet_and_clank

sn_ep • 2 months ago
<@187642410736549889> <@607968477067739324> 00:08

<@187642410736549889> <@607968477067739324>

#ratchet_and_clank

boltclock • 2 months ago
00:19

#ratchet_and_clank

ataappi • 2 months ago
So I was investigating the in-level movie warp on Batalia. At first it seemed to only work when you are less than 64 distance from the deserter (its the distance where mobies become visible) 00:20

So I was investigating the in-level movie warp on Batalia. At first it seemed to only work when you are less than 64 distance from the deserter (its the distance where mobies become visible)

#ratchet_and_clank

todio • 2 months ago
00:57

#ratchet_and_clank

todio • 2 months ago
the factory is up and running 00:37

the factory is up and running

#off_topic

247yugioh • 2 months ago
for reference this is what I mean by the ship will copy or kinda store stuff 00:18

for reference this is what I mean by the ship will copy or kinda store stuff

#size_matters

brandornthegreat • 2 months ago
00:47

#ratchet_and_clank

todio • 2 months ago
Actually she only really checks if you press Circle 00:51

Actually she only really checks if you press Circle

#ratchet_and_clank

todio • 2 months ago
the Queen only checks if you use a weapon DURING the fight 00:47

the Queen only checks if you use a weapon DURING the fight

#ratchet_and_clank

todio • 2 months ago
00:11

#ratchet_and_clank

todio • 2 months ago
is this known? 00:22

is this known?

#ratchet_and_clank

todio • 2 months ago
Lovely 00:12

Lovely

#up_your_arsenal

mapiotho • 2 months ago
okay this is the stupidest thing ever lmao 00:22

okay this is the stupidest thing ever lmao

#ratchet_and_clank

ataappi • 2 months ago
yo I managed to finally recreate the blarg crash and also solved why it happens:

blarg starts out at only like 53 free moby slots. when you break an enemy out of the glass, it uses 50 moby slots. when you throw a bomb and it breaks the orb, that uses up like 20, but you regain those slots back quite fast. if your open slots are 1 or 0 and the other enemy breaks out the game crashes. doesn't happen if you have 2 open slots, only 1 or 0. 00:11

yo I managed to finally recreate the blarg crash and also solved why it happens: blarg starts out at only like 53 free moby slots. when you break an enemy out of the glass, it uses 50 moby slots. when you throw a bomb and it breaks the orb, that uses up like 20, but you regain those slots back quite fast. if your open slots are 1 or 0 and the other enemy breaks out the game crashes. doesn't happen if you have 2 open slots, only 1 or 0.

#ratchet_and_clank

ataappi • 2 months ago
concept for NG1 02:30

concept for NG1

#ratchet_and_clank

todio • 2 months ago
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