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00:49
get helmet -> get ship checkpoint (surely out of range) -> go in range -> go out of range and die -> still glitch checkpoint
#ratchet_and_clank
ataappi • 19 minutes ago
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00:17
I don't even know anymore. why does this work? it should be outside the range
#ratchet_and_clank
ataappi • 40 minutes ago
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00:50
so what is this then?
#ratchet_and_clank
ataappi • 57 minutes ago
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01:09
look at this. the camera make it work
#ratchet_and_clank
todio • an hour ago
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00:25
#ratchet_and_clank
ataappi • an hour ago
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00:12
so easy to reach
#ratchet_and_clank
todio • 2 hours ago
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00:20
#ratchet_and_clank
todio • 2 hours ago
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00:44
noneedforboat
#ratchet_and_clank
todio • 3 hours ago
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00:27
#ratchet_and_clank
ataappi • 3 hours ago
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00:09
on this topic i found this backup as well if you miss the middle ship
#ratchet_and_clank
todio • a day ago
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00:08
#ratchet_and_clank
todio • a day ago
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00:21
and then there's this... would save like 5-6s but you need good spacing and movement. if you just slowly do the anime cancel it isn't really gonna save time. you can't go towards the codebot door because the shock bots will aggro and kill the dogs
#ratchet_and_clank
ataappi • 2 days ago
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00:24
<@145305104881287168> is there just a random chance that this can happen or is it something different? haven't gotten the crash a single time since I started doing the death abuse
#ratchet_and_clank
ataappi • 2 days ago
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00:08
on other news though, pda death after boss sp saves around 3s
#ratchet_and_clank
ataappi • 3 days ago
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00:47
It looks like skipping codebot in ACM NG+ is 10s faster?
#ratchet_and_clank
todio • 3 days ago
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00:14
and last finding of the day, early cycle on novalis ng+
#ratchet_and_clank
ataappi • 4 days ago
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00:22
#ratchet_and_clank
wawaw • 4 days ago
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00:48
<@237676736781746198> does the skill point count circle presses even during the intro cutscene? I can't really see another reason why this failed besides that
#ratchet_and_clank
ataappi • 5 days ago
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00:15
flowersonmyhead - Fast Visibomb
#ratchet_and_clank
frisk_. • 6 days ago
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00:09
confirmed to be working in rac2 aswell
#ratchet_and_clank
imnot_im • 6 days ago
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00:29
rac1 without moving
#ratchet_and_clank
pentali • 6 days ago
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00:18
#ratchet_and_clank
todio • 7 days ago
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00:07
#ratchet_and_clank
suibom • 7 days ago
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00:17
pretty neat interaction, though you can't instantly pause while firing the ryno
#ratchet_and_clank
suibom • 7 days ago
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01:22
i found this
#ratchet_and_clank
todio • 7 days ago
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01:45
Some of you may know about this glitch to get out of Hoven turret. In this weird state the visibomb controls are bugged. You can regain proper control after interacting with the vendor (only the real one, not PDA)
#ratchet_and_clank
todio • 8 days ago
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00:14
after quitting the ship fight you can break the garbage ships with your own guns
#ratchet_and_clank
todio • 8 days ago
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00:50
SNEEPYY - so sad
#ratchet_and_clank
sn_ep • 8 days ago
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00:08
<@187642410736549889> <@607968477067739324>
#ratchet_and_clank
boltclock • 9 days ago
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00:19
#ratchet_and_clank
ataappi • 9 days ago
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00:20
So I was investigating the in-level movie warp on Batalia. At first it seemed to only work when you are less than 64 distance from the deserter (its the distance where mobies become visible)
#ratchet_and_clank
todio • 9 days ago
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00:57
#ratchet_and_clank
todio • 9 days ago
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00:47
#ratchet_and_clank
todio • 10 days ago
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00:51
Actually she only really checks if you press Circle
#ratchet_and_clank
todio • 10 days ago
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00:47
the Queen only checks if you use a weapon DURING the fight
#ratchet_and_clank
todio • 10 days ago
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00:11
#ratchet_and_clank
todio • 10 days ago
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00:22
is this known?
#ratchet_and_clank
todio • 10 days ago
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00:22
okay this is the stupidest thing ever lmao
#ratchet_and_clank
ataappi • 10 days ago
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00:11
yo I managed to finally recreate the blarg crash and also solved why it happens: blarg starts out at only like 53 free moby slots. when you break an enemy out of the glass, it uses 50 moby slots. when you throw a bomb and it breaks the orb, that uses up like 20, but you regain those slots back quite fast. if your open slots are 1 or 0 and the other enemy breaks out the game crashes. doesn't happen if you have 2 open slots, only 1 or 0.
#ratchet_and_clank
ataappi • 11 days ago
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02:30
concept for NG1
#ratchet_and_clank
todio • 11 days ago
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01:13
train bolts
#ratchet_and_clank
todio • 11 days ago
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00:08
#ratchet_and_clank
todio • 12 days ago
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01:57
Moby Spam Jankpot - Proof of concept
#ratchet_and_clank
todio • 12 days ago
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00:41
how is that even possible?
#ratchet_and_clank
fastandrew_78077 • 17 days ago
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00:08
<@145305104881287168> my only goal was to go as fast as possible with ghost ratchet
#ratchet_and_clank
ajj • 17 days ago
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00:10
mysticacosplays - first camera flip!
#ratchet_and_clank
mystica.cos • 19 days ago
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00:49
Surely
#ratchet_and_clank
mapiotho • a month ago
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00:45
because cank called us out, here are three ways to do it, all involving getting on top of the roof of the elevator. As others have said, there are dust hovers and SIs in some places, I either don't know how to do them or they're unnecessarily difficult. If you're packless for whatever reason, I'm pretty sure you'll need a dust hover. <@948849931635032096>
#ratchet_and_clank
cptgallant • a month ago
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00:17
you've heard of swingshot swag, but how about codebot swag...
#ratchet_and_clank
ataappi • a month ago
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00:21
Hi guys It’s been 2 weeks I started to speedrun R&C and I’ve been struggling to do ILS for 2 days but today I finally succeeded ! 😁 Very happy with my progression and I look forward for next planets Thank you for all the useful resources you did btw
#ratchet_and_clank
choukas • a month ago
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