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00:47

#ratchet_and_clank

wawaw • 8 months ago
00:49

#up_your_arsenal

king__dedede1 • 8 months ago
00:41

#ratchet_and_clank

anashensoul • 8 months ago
xSaphy - the goat 00:16

xSaphy - the goat

#clips

247yugioh • 8 months ago
erm... where's the cutscene 00:14

erm... where's the cutscene

#up_your_arsenal

stickyjoe474 • 8 months ago
00:33

#up_your_arsenal

king__dedede1 • 8 months ago
also lol you've certainly got choice for 16 00:06

also lol you've certainly got choice for 16

#up_your_arsenal

247yugioh • 8 months ago
there's this but idk I think the current setup is better 00:20

there's this but idk I think the current setup is better

#up_your_arsenal

247yugioh • 8 months ago
yunghedgetrimma - the absolute state of uya 00:46

yunghedgetrimma - the absolute state of uya

#up_your_arsenal

wawaw • 8 months ago
yunghedgetrimma - florana 00:39

yunghedgetrimma - florana

#up_your_arsenal

wawaw • 8 months ago
anyway 00:24

anyway

#up_your_arsenal

king__dedede1 • 8 months ago
Torrbullen - bricked suck cannon pt 1 01:00

Torrbullen - bricked suck cannon pt 1

#clips

wawaw • 8 months ago
247Yugioh - yeah you wanna avoid doing that 00:17

247Yugioh - yeah you wanna avoid doing that

#clips

247yugioh • 8 months ago
2025-12-22 23-16-50 00:23

2025-12-22 23-16-50

#ratchet_and_clank

franzcorr • 8 months ago
00:45

#tools_of_destruction

jaylinwoffle • 8 months ago
KillaLombax - Stupid Ardolis Cutscene 00:46

KillaLombax - Stupid Ardolis Cutscene

#tools_of_destruction

killalombax • 8 months ago
1. do your ship slots
2. get suck
3. do a chain over to this spot roughly and load. probably can be less precise than this even lol 00:38

1. do your ship slots 2. get suck 3. do a chain over to this spot roughly and load. probably can be less precise than this even lol

#up_your_arsenal

suibom • 8 months ago
247Yugioh - setup or something 00:30

247Yugioh - setup or something

#💬 General

wawaw • 8 months ago
247Yugioh - fire alarm 00:19

247Yugioh - fire alarm

#clips

rodents_ • 8 months ago
What causes this? 00:07

What causes this?

#up_your_arsenal

thesadgebean • 8 months ago
How you get this consistant 00:04

How you get this consistant

#ratchet_and_clank

cank2 • 8 months ago
RatchetRuns - *dies* 00:08

RatchetRuns - *dies*

#clips

pentali • 8 months ago
AyoPentali - ???? 00:05

AyoPentali - ????

#💬 General

pentali • 8 months ago
suibom - xp debt collector 00:45

suibom - xp debt collector

#clips

247yugioh • 8 months ago
suibom - the 00:13

suibom - the

#clips

247yugioh • 8 months ago
i get this less than 1/100 times but it saves like 5 seconds because you don't need to get the other 2 piles of crates (they will only give a few 1 value bolts), does anybody know how to do this consistently? 00:05

i get this less than 1/100 times but it saves like 5 seconds because you don't need to get the other 2 piles of crates (they will only give a few 1 value bolts), does anybody know how to do this consistently?

#ratchet_and_clank

master___p • 8 months ago
247Yugioh - charge boot pixel no crash 00:58

247Yugioh - charge boot pixel no crash

#up_your_arsenal

247yugioh • 8 months ago
suck n ryno unlocks relative to veldin start 00:23

suck n ryno unlocks relative to veldin start

#up_your_arsenal

suibom • 8 months ago
247Yugioh - charge boot pixel 00:30

247Yugioh - charge boot pixel

#up_your_arsenal

247yugioh • 8 months ago
00:45

#up_your_arsenal

king__dedede1 • 8 months ago
just sends me to rescue as soon as i press triangle 00:28

just sends me to rescue as soon as i press triangle

#up_your_arsenal

rodents_ • 8 months ago
01:38

#up_your_arsenal

king__dedede1 • 8 months ago
TheSadgeBean - NO explode 00:20

TheSadgeBean - NO explode

#clips

syn_sr • 8 months ago
ok so the pda pod warp is literally `triangle -> wait 7 -> triangle`
its frame perfect but it doesnt *feel* like it, so we think its the lag of closing the pda thats helping out. The whole thing will be like this
```
rep [any amount] l1
circle
wait [any amount]
triangle
wait 7 
triangle
``` 00:08

ok so the pda pod warp is literally `triangle -> wait 7 -> triangle` its frame perfect but it doesnt *feel* like it, so we think its the lag of closing the pda thats helping out. The whole thing will be like this ``` rep [any amount] l1 circle wait [any amount] triangle wait 7 triangle ```

#ratchet_and_clank

pentali • 8 months ago
Ataappi - CRISP turn 00:21

Ataappi - CRISP turn

#clips

pentali • 9 months ago
00:14

#going_commando

emeralve • 9 months ago
00:14

#going_commando

emeralve • 9 months ago
mission 4 23 seconds 00:28

mission 4 23 seconds

#up_your_arsenal

king__dedede1 • 9 months ago
00:27

#going_commando

emeralve • 9 months ago
CptGallant - beamjump camflip 00:20

CptGallant - beamjump camflip

#clips

boltclock • 9 months ago
247Yugioh - clank gets hit by a car.mp4 00:13

247Yugioh - clank gets hit by a car.mp4

#clips

247yugioh • 9 months ago
it was surprisingly hard and precise 00:16

it was surprisingly hard and precise

#ratchet_and_clank

ataappi • 9 months ago
alternative strats for any% 00:11

alternative strats for any%

#going_commando

thesadgebean • 9 months ago
looks pretty legit to me idk. you're right that there are high and low cycles but the actual position of the ships seems consistent. 2nd vid shows when ships fly low, in that case you just stop holding down a bit earlier instead of going to max. end of 1st video shows high cycles and you can just hold bottom left on dpad to move to the left a little bit to adjust for it. shouldn't be too hard to adapt on the fly 00:27

looks pretty legit to me idk. you're right that there are high and low cycles but the actual position of the ships seems consistent. 2nd vid shows when ships fly low, in that case you just stop holding down a bit earlier instead of going to max. end of 1st video shows high cycles and you can just hold bottom left on dpad to move to the left a little bit to adjust for it. shouldn't be too hard to adapt on the fly

#ratchet_and_clank

ataappi • 9 months ago
looks pretty legit to me idk. you're right that there are high and low cycles but the actual position of the ships seems consistent. 2nd vid shows when ships fly low, in that case you just stop holding down a bit earlier instead of going to max. end of 1st video shows high cycles and you can just hold bottom left on dpad to move to the left a little bit to adjust for it. shouldn't be too hard to adapt on the fly 04:25

looks pretty legit to me idk. you're right that there are high and low cycles but the actual position of the ships seems consistent. 2nd vid shows when ships fly low, in that case you just stop holding down a bit earlier instead of going to max. end of 1st video shows high cycles and you can just hold bottom left on dpad to move to the left a little bit to adjust for it. shouldn't be too hard to adapt on the fly

#ratchet_and_clank

ataappi • 9 months ago
okay so apparently the batalia shooting skill point is a bitch so I figured out a consistent strat for it: go into the turret, exit (this resets ship cycles) then quickly get into it again, hold down and when the ship is around this part of the turret you shoot. you can also pause buffer this very easily and retrying is very quick too 00:20

okay so apparently the batalia shooting skill point is a bitch so I figured out a consistent strat for it: go into the turret, exit (this resets ship cycles) then quickly get into it again, hold down and when the ship is around this part of the turret you shoot. you can also pause buffer this very easily and retrying is very quick too

#ratchet_and_clank

ataappi • 9 months ago
so this keep happening to me <@244360467378733058> 00:09

so this keep happening to me <@244360467378733058>

#going_commando

styllo420 • 9 months ago
<@690282915933716551> asked me yesterday about a "newish" proxy I was doing on gaspar now. it's not really new since someone (I forget who exactly) posted a clip here like a year ago showing how you can "ledge" proxy pretty much anywhere with a high jump as long as you have a wall next to you. you can just force the camera under ratchet with that but it also works on smaller high grounds where you can't really get a proper ledge proxy to work. you can single or double jump to help force the camera under ratchet. I just wanted to find a better proxy here on the orange plant since turning the camera around and doing the ledge proxy is kind of awkward and slow, and remembered this was a thing so tried to make it work. 00:20

<@690282915933716551> asked me yesterday about a "newish" proxy I was doing on gaspar now. it's not really new since someone (I forget who exactly) posted a clip here like a year ago showing how you can "ledge" proxy pretty much anywhere with a high jump as long as you have a wall next to you. you can just force the camera under ratchet with that but it also works on smaller high grounds where you can't really get a proper ledge proxy to work. you can single or double jump to help force the camera under ratchet. I just wanted to find a better proxy here on the orange plant since turning the camera around and doing the ledge proxy is kind of awkward and slow, and remembered this was a thing so tried to make it work.

#ratchet_and_clank

ataappi • 9 months ago
FeaR_SR - Full Tabora Camglide Quick 00:32

FeaR_SR - Full Tabora Camglide Quick

#going_commando

feargames • 9 months ago
00:05

#going_commando

emeralve • 9 months ago
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