FPS: detecting...
Reverse engeneered the vc3 heli room, here's what I found: - The time a heli takes to spawn IS RNG. The game picks a random number from 50 to 120 (frames) after each spawn, and counts it down until the next heli can spawn. - That timer is shared between the top heli (slot 0) and lower heli (slot 1). So if you kill both helis, the game still only spawns one at a time. - The game prioritizes the top heli spawn, that means it always checks slot 0 first, and only spawns in slot 1 if slot 0 is already occupied. So if you kill both helis at the same time, the next spawn is always a top heli, regardless of which one you killed first. - The spawn position is also RNG, the top heli picks randomly between 3 possible positions, and the lower heli picks randomly between 2. Here's a vÃdeo for better understading
Posted by joao_f_ in #up_your_arsenal
2 hours ago
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