FPS: detecting...
I have a question... I just figured out you can somehow combine a sideflip with a long jump and kind of get the same height (or at least close to) while also keeping the momentum of a long jump (especially when chaining them). Has someone used this in a run? I can't quite yet seem to get this down consistently as it seems to be a frame perfect thing
Posted by scuttlepeak in #ratchet_and_clank
a month ago
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