Infobot clips

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idk if this was known, but you can swap between doing thruster infinite sideflips and helipack sina/ilj without dropping them at all 00:23

idk if this was known, but you can swap between doing thruster infinite sideflips and helipack sina/ilj without dropping them at all

#ratchet_and_clank

ataappi • 8 months ago
00:56

#ratchet_and_clank

ataappi • 8 months ago
I think this is something that you can do consitently 00:38

I think this is something that you can do consitently

#ratchet_and_clank

ataappi • 8 months ago
and I did 00:26

and I did

#ratchet_and_clank

ataappi • 8 months ago
maybe interesting, here's what the quartu bolt grind looks like if you could see the enemies while they're despawned 00:11

maybe interesting, here's what the quartu bolt grind looks like if you could see the enemies while they're despawned

#ratchet_and_clank

wawaw • 8 months ago
yeah I'd say so 00:30

yeah I'd say so

#ratchet_and_clank

sn_ep • 8 months ago
yeah I'd say go 00:30

yeah I'd say go

#ratchet_and_clank

sn_ep • 8 months ago
flowersonmyhead - mid air mid air 00:30

flowersonmyhead - mid air mid air

#ratchet_and_clank

frisk_. • 8 months ago
I think I kinda solved giant clank instakills. it's literally tied to bolt party. here in the video you can see that the 3 first bots don't get instakilled, but every single one after does (I think one took 2 hits though). this also doesn't have anything to do with the missiles themselves, you instakill with punches too. so I think my theory of breaking the boxes on novalis somehow making the bots die sounds more true after this. because if they're in some "pseudo-dead" state it would make sense why they die in one hit. 01:11

I think I kinda solved giant clank instakills. it's literally tied to bolt party. here in the video you can see that the 3 first bots don't get instakilled, but every single one after does (I think one took 2 hits though). this also doesn't have anything to do with the missiles themselves, you instakill with punches too. so I think my theory of breaking the boxes on novalis somehow making the bots die sounds more true after this. because if they're in some "pseudo-dead" state it would make sense why they die in one hit.

#ratchet_and_clank

ataappi • 8 months ago
new v2 route for agb. timed to save around 12s over current comgold (and a bit more if you play better). timed the bolt order to save only around 3s so doing "half brazilian" saves the rest I guess. 02:08

new v2 route for agb. timed to save around 12s over current comgold (and a bit more if you play better). timed the bolt order to save only around 3s so doing "half brazilian" saves the rest I guess.

#ratchet_and_clank

ataappi • 8 months ago
Could this maybe have any use at all 00:14

Could this maybe have any use at all

#ratchet_and_clank

frisk_. • 9 months ago
like surely if it was gonna crash this would've been it??? 00:13

like surely if it was gonna crash this would've been it???

#ratchet_and_clank

ataappi • 9 months ago
00:12

#ratchet_and_clank

puppygirlgwenny • 9 months ago
puppygirlgwenny - Rac 1 flip Rilgar 00:30

puppygirlgwenny - Rac 1 flip Rilgar

#ratchet_and_clank

puppygirlgwenny • 9 months ago
I managed to do it once at least, and it was while I swung the wrench forwards so I assume this happened because ratchet landed on top of the camera and you got a slight grounded state timing to swing the wrench instead of hyperstrike <@241582462503747588> 00:08

I managed to do it once at least, and it was while I swung the wrench forwards so I assume this happened because ratchet landed on top of the camera and you got a slight grounded state timing to swing the wrench instead of hyperstrike <@241582462503747588>

#ratchet_and_clank

ataappi • 9 months ago
uhh I found a ghost taxi?? wtf is this?? 00:42

uhh I found a ghost taxi?? wtf is this??

#ratchet_and_clank

ataappi • 9 months ago
had this happen in a run and after testing a bit, it seems like if you time your jump after killing the copter you can get all/most of the bolts to snap to you easily like this. maybe the game has some mechanic that bolts that you touch midair snap to you as soon as they land first, because you can't just collect bolts when they're midair. I don't really know tbh 00:08

had this happen in a run and after testing a bit, it seems like if you time your jump after killing the copter you can get all/most of the bolts to snap to you easily like this. maybe the game has some mechanic that bolts that you touch midair snap to you as soon as they land first, because you can't just collect bolts when they're midair. I don't really know tbh

#ratchet_and_clank

ataappi • 9 months ago
flowersonmyhead - Idk how i did this 00:30

flowersonmyhead - Idk how i did this

#ratchet_and_clank

frisk_. • 9 months ago
tree clip is DEAD 00:15

tree clip is DEAD

#ratchet_and_clank

ataappi • 9 months ago
sn_EP - new strat goated with the sauce 00:35

sn_EP - new strat goated with the sauce

#ratchet_and_clank

shasthegoat • 9 months ago
01:51

#ratchet_and_clank

gates_of_acheron • 9 months ago
01:15

#ratchet_and_clank

gates_of_acheron • 9 months ago
00:12

#ratchet_and_clank

gates_of_acheron • 9 months ago
xSaphy - ? 00:24

xSaphy - ?

#ratchet_and_clank

xsaphy • 9 months ago
first person is kinda "dangerous" because you can softlock (idk if its the right term but u basically cant do anything other than looking around) 00:38

first person is kinda "dangerous" because you can softlock (idk if its the right term but u basically cant do anything other than looking around)

#ratchet_and_clank

bestema • 9 months ago
looks like u can wallbang enemies with the wrench lol 00:24

looks like u can wallbang enemies with the wrench lol

#ratchet_and_clank

bestema • 9 months ago
idk if this counts as a wall but it looks like u can break crates through walls 00:12

idk if this counts as a wall but it looks like u can break crates through walls

#ratchet_and_clank

bestema • 9 months ago
wrench sniping 00:19

wrench sniping

#ratchet_and_clank

bestema • 9 months ago
wrench sniping 00:11

wrench sniping

#ratchet_and_clank

bestema • 9 months ago
CptGallant - pda-less pda glide 00:10

CptGallant - pda-less pda glide

#ratchet_and_clank

cptgallant • 9 months ago
Would anyone be able to tell me what I'm doing wrong? Feels like I'm always just short of enough distance to make the gap 00:13

Would anyone be able to tell me what I'm doing wrong? Feels like I'm always just short of enough distance to make the gap

#ratchet_and_clank

nofiltersadded • 9 months ago
Found another cam flip prob just useful for agb im not sure if it is much better then the other one. 01:02

Found another cam flip prob just useful for agb im not sure if it is much better then the other one.

#ratchet_and_clank

frisk_. • 9 months ago
Could this cam flip have any use really other then like boobs% for example, just saves ledge grabbing and going over the building. Not sure if it has beed found before so im just sending it here 00:29

Could this cam flip have any use really other then like boobs% for example, just saves ledge grabbing and going over the building. Not sure if it has beed found before so im just sending it here

#ratchet_and_clank

frisk_. • 9 months ago
Not to sure what im doing wrong with the wallpoper here ngl 00:15

Not to sure what im doing wrong with the wallpoper here ngl

#ratchet_and_clank

frisk_. • 9 months ago
the camera totally bugs if you flip / sideflip to the magneboot surface in this room lmao 00:14

the camera totally bugs if you flip / sideflip to the magneboot surface in this room lmao

#ratchet_and_clank

ataappi • 10 months ago
here's a better one 00:19

here's a better one

#ratchet_and_clank

scottobozo • 10 months ago
this is pretty funny too 00:11

this is pretty funny too

#ratchet_and_clank

ataappi • 10 months ago
here's couple examples. some certain moving platforms do this but you need to pause mobys with racman for it to work to begin with 01:21

here's couple examples. some certain moving platforms do this but you need to pause mobys with racman for it to work to begin with

#ratchet_and_clank

ataappi • 10 months ago
found a cool bug: if you hold start when the screen turns black after a death, you'll buffer the pause on the 1st frame. when the level loads like this, some of the things aren't loaded properly yet, for example the train in kerwan is right at the start (if you have replanetizer the level is loaded in the state it's shown in that)

pretty much everything seems to go normal on the 2nd frame but there's an oversight on blarg where the doors in the blarg warship stay in this bugged "half-open" state even after unpausing. funnily enough the doors that open up work normally when you get close to them but the door for the infobot doesn't open when you approach it so it just stays half open like this. you can literally just walk in and out to get the infobot lmao. 

unfotunately this seems to be fairly useless for any of the categories because:
ng+, a death takes too long
any% / agb, you want to do the checkpoint skip anyway (also death takes too long in any%)
all missions, you need to do the whole warship anyway
acm, you do the pod warp thing so can't take a death after 1st gb

I guess in agb it might have potential to be equally as fast as the checkpoint skip since you take a death after 1st bolt anyway, but a load takes like 10s + the autosave time after 2nd bolt so it's probably +-0 00:20

found a cool bug: if you hold start when the screen turns black after a death, you'll buffer the pause on the 1st frame. when the level loads like this, some of the things aren't loaded properly yet, for example the train in kerwan is right at the start (if you have replanetizer the level is loaded in the state it's shown in that) pretty much everything seems to go normal on the 2nd frame but there's an oversight on blarg where the doors in the blarg warship stay in this bugged "half-open" state even after unpausing. funnily enough the doors that open up work normally when you get close to them but the door for the infobot doesn't open when you approach it so it just stays half open like this. you can literally just walk in and out to get the infobot lmao. unfotunately this seems to be fairly useless for any of the categories because: ng+, a death takes too long any% / agb, you want to do the checkpoint skip anyway (also death takes too long in any%) all missions, you need to do the whole warship anyway acm, you do the pod warp thing so can't take a death after 1st gb I guess in agb it might have potential to be equally as fast as the checkpoint skip since you take a death after 1st bolt anyway, but a load takes like 10s + the autosave time after 2nd bolt so it's probably +-0

#ratchet_and_clank

ataappi • 10 months ago
The only thing I understand is that at the end I activate this animation 00:04

The only thing I understand is that at the end I activate this animation

#ratchet_and_clank

gogorotor • 11 months ago
I'm having a problem and I'm trying to figure out why, so I'm trying things out, but I don't get it

I manage to enchant the jumps using the PDA, but in the end it freezes and I don't understand what I did wrong 00:12

I'm having a problem and I'm trying to figure out why, so I'm trying things out, but I don't get it I manage to enchant the jumps using the PDA, but in the end it freezes and I don't understand what I did wrong

#ratchet_and_clank

gogorotor • 11 months ago
comgolds of the day:
veldin 12.75
novalis 40.94
batalia 52.71
poki skip 3:56.35
oltanis 40.03 00:32

comgolds of the day: veldin 12.75 novalis 40.94 batalia 52.71 poki skip 3:56.35 oltanis 40.03

#ratchet_and_clank

ataappi • 11 months ago
comgolds of the day:
veldin 12.75
novalis 40.94
batalia 52.71
poki skip 3:56.35
oltanis 40.03 03:49

comgolds of the day: veldin 12.75 novalis 40.94 batalia 52.71 poki skip 3:56.35 oltanis 40.03

#ratchet_and_clank

ataappi • 11 months ago
comgolds of the day:
veldin 12.75
novalis 40.94
batalia 52.71
poki skip 3:56.35
oltanis 40.03 00:40

comgolds of the day: veldin 12.75 novalis 40.94 batalia 52.71 poki skip 3:56.35 oltanis 40.03

#ratchet_and_clank

ataappi • 11 months ago
comgolds of the day:
veldin 12.75
novalis 40.94
batalia 52.71
poki skip 3:56.35
oltanis 40.03 00:33

comgolds of the day: veldin 12.75 novalis 40.94 batalia 52.71 poki skip 3:56.35 oltanis 40.03

#ratchet_and_clank

ataappi • 11 months ago
comgolds of the day:
veldin 12.75
novalis 40.94
batalia 52.71
poki skip 3:56.35
oltanis 40.03 00:21

comgolds of the day: veldin 12.75 novalis 40.94 batalia 52.71 poki skip 3:56.35 oltanis 40.03

#ratchet_and_clank

ataappi • 11 months ago
Try this 00:08

Try this

#ratchet_and_clank

cank2 • 11 months ago
00:12

#ratchet_and_clank

james_wiley.exe • 11 months ago
00:23

#ratchet_and_clank

nathkaden • 11 months ago
00:12

#ratchet_and_clank

pentali • 11 months ago
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