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random fact about the sniper skill point on orxon: as long as you're standing in front of the pipe, you can kill any blue guy 00:14

random fact about the sniper skill point on orxon: as long as you're standing in front of the pipe, you can kill any blue guy

#ratchet_and_clank

cptgallant • 6 months ago
00:18

#ratchet_and_clank

ajj • 6 months ago
Why can't I get enough height for this ledge proxy? As far as I can tell I've followed the written instructions pretty closely, but I am always a bit short of the ledge grab. Is it a timing thing, or is my setup no good? 00:10

Why can't I get enough height for this ledge proxy? As far as I can tell I've followed the written instructions pretty closely, but I am always a bit short of the ledge grab. Is it a timing thing, or is my setup no good?

#ratchet_and_clank

elidrinferno • 6 months ago
<:Pag:1036308860182470656> (surely didn't fuck up the dust hover afterwards) 00:07

<:Pag:1036308860182470656> (surely didn't fuck up the dust hover afterwards)

#ratchet_and_clank

ajj • 6 months ago
00:06

#ratchet_and_clank

wawaw • 6 months ago
fast ways for the hoverboard skill points: 3s for rilgar 25s for kalebo 00:36

fast ways for the hoverboard skill points: 3s for rilgar 25s for kalebo

#ratchet_and_clank

ataappi • 6 months ago
fast ways for the hoverboard skill points: 3s for rilgar 25s for kalebo 00:07

fast ways for the hoverboard skill points: 3s for rilgar 25s for kalebo

#ratchet_and_clank

ataappi • 6 months ago
okay, this is a bit embarrassing, but i'd like some assistance with mastering the big camflip in Veldin.
xem92 and kani2x suggested that the reason i can't pull it off might be either because i'm using an emulator or due to an issue with my controller.
i hope you can help me out. 00:36

okay, this is a bit embarrassing, but i'd like some assistance with mastering the big camflip in Veldin. xem92 and kani2x suggested that the reason i can't pull it off might be either because i'm using an emulator or due to an issue with my controller. i hope you can help me out.

#ratchet_and_clank

qyawi • 6 months ago
possibly safer hoven turret order. loses 5-6s like expected to just holding shoot 00:34

possibly safer hoven turret order. loses 5-6s like expected to just holding shoot

#ratchet_and_clank

ataappi • 6 months ago
this one is 0.32s slower than that 00:28

this one is 0.32s slower than that

#ratchet_and_clank

ataappi • 6 months ago
tap+hold for 2 shots 60 bpm rhythm 00:31

tap+hold for 2 shots 60 bpm rhythm

#ratchet_and_clank

ataappi • 6 months ago
0.5s faster than gold. not even that great but the idea of specific "crit" points isn't dead after all. the fastest way to do this is to hit the spots where you get 1.0 damage on every shot while holding the button 00:28

0.5s faster than gold. not even that great but the idea of specific "crit" points isn't dead after all. the fastest way to do this is to hit the spots where you get 1.0 damage on every shot while holding the button

#ratchet_and_clank

ataappi • 6 months ago
tapping at 85 bpm here. loses 4.5s to franz's gold 00:33

tapping at 85 bpm here. loses 4.5s to franz's gold

#ratchet_and_clank

ataappi • 6 months ago
ignore how i failed the first bit 00:30

ignore how i failed the first bit

#ratchet_and_clank

frisk_. • 6 months ago
00:39

#ratchet_and_clank

boltclock • 6 months ago
seems like letting go also works 00:15

seems like letting go also works

#ratchet_and_clank

ataappi • 6 months ago
00:45

#ratchet_and_clank

wawaw • 6 months ago
00:57

#ratchet_and_clank

wawaw • 6 months ago
00:47

#ratchet_and_clank

wawaw • 6 months ago
00:41

#ratchet_and_clank

anashensoul • 6 months ago
2025-12-22 23-16-50 00:23

2025-12-22 23-16-50

#ratchet_and_clank

franzcorr • 6 months ago
How you get this consistant 00:04

How you get this consistant

#ratchet_and_clank

cank2 • 6 months ago
i get this less than 1/100 times but it saves like 5 seconds because you don't need to get the other 2 piles of crates (they will only give a few 1 value bolts), does anybody know how to do this consistently? 00:05

i get this less than 1/100 times but it saves like 5 seconds because you don't need to get the other 2 piles of crates (they will only give a few 1 value bolts), does anybody know how to do this consistently?

#ratchet_and_clank

master___p • 6 months ago
ok so the pda pod warp is literally `triangle -> wait 7 -> triangle`
its frame perfect but it doesnt *feel* like it, so we think its the lag of closing the pda thats helping out. The whole thing will be like this
```
rep [any amount] l1
circle
wait [any amount]
triangle
wait 7 
triangle
``` 00:08

ok so the pda pod warp is literally `triangle -> wait 7 -> triangle` its frame perfect but it doesnt *feel* like it, so we think its the lag of closing the pda thats helping out. The whole thing will be like this ``` rep [any amount] l1 circle wait [any amount] triangle wait 7 triangle ```

#ratchet_and_clank

pentali • 7 months ago
it was surprisingly hard and precise 00:16

it was surprisingly hard and precise

#ratchet_and_clank

ataappi • 7 months ago
looks pretty legit to me idk. you're right that there are high and low cycles but the actual position of the ships seems consistent. 2nd vid shows when ships fly low, in that case you just stop holding down a bit earlier instead of going to max. end of 1st video shows high cycles and you can just hold bottom left on dpad to move to the left a little bit to adjust for it. shouldn't be too hard to adapt on the fly 00:27

looks pretty legit to me idk. you're right that there are high and low cycles but the actual position of the ships seems consistent. 2nd vid shows when ships fly low, in that case you just stop holding down a bit earlier instead of going to max. end of 1st video shows high cycles and you can just hold bottom left on dpad to move to the left a little bit to adjust for it. shouldn't be too hard to adapt on the fly

#ratchet_and_clank

ataappi • 7 months ago
looks pretty legit to me idk. you're right that there are high and low cycles but the actual position of the ships seems consistent. 2nd vid shows when ships fly low, in that case you just stop holding down a bit earlier instead of going to max. end of 1st video shows high cycles and you can just hold bottom left on dpad to move to the left a little bit to adjust for it. shouldn't be too hard to adapt on the fly 04:25

looks pretty legit to me idk. you're right that there are high and low cycles but the actual position of the ships seems consistent. 2nd vid shows when ships fly low, in that case you just stop holding down a bit earlier instead of going to max. end of 1st video shows high cycles and you can just hold bottom left on dpad to move to the left a little bit to adjust for it. shouldn't be too hard to adapt on the fly

#ratchet_and_clank

ataappi • 7 months ago
okay so apparently the batalia shooting skill point is a bitch so I figured out a consistent strat for it: go into the turret, exit (this resets ship cycles) then quickly get into it again, hold down and when the ship is around this part of the turret you shoot. you can also pause buffer this very easily and retrying is very quick too 00:20

okay so apparently the batalia shooting skill point is a bitch so I figured out a consistent strat for it: go into the turret, exit (this resets ship cycles) then quickly get into it again, hold down and when the ship is around this part of the turret you shoot. you can also pause buffer this very easily and retrying is very quick too

#ratchet_and_clank

ataappi • 7 months ago
<@690282915933716551> asked me yesterday about a "newish" proxy I was doing on gaspar now. it's not really new since someone (I forget who exactly) posted a clip here like a year ago showing how you can "ledge" proxy pretty much anywhere with a high jump as long as you have a wall next to you. you can just force the camera under ratchet with that but it also works on smaller high grounds where you can't really get a proper ledge proxy to work. you can single or double jump to help force the camera under ratchet. I just wanted to find a better proxy here on the orange plant since turning the camera around and doing the ledge proxy is kind of awkward and slow, and remembered this was a thing so tried to make it work. 00:20

<@690282915933716551> asked me yesterday about a "newish" proxy I was doing on gaspar now. it's not really new since someone (I forget who exactly) posted a clip here like a year ago showing how you can "ledge" proxy pretty much anywhere with a high jump as long as you have a wall next to you. you can just force the camera under ratchet with that but it also works on smaller high grounds where you can't really get a proper ledge proxy to work. you can single or double jump to help force the camera under ratchet. I just wanted to find a better proxy here on the orange plant since turning the camera around and doing the ledge proxy is kind of awkward and slow, and remembered this was a thing so tried to make it work.

#ratchet_and_clank

ataappi • 7 months ago
00:44

#ratchet_and_clank

seidly. • 7 months ago
00:05

#ratchet_and_clank

crocell_ • 7 months ago
01:11

#ratchet_and_clank

crocell_ • 7 months ago
I wonder if this can be faster or more consient then the camera bomb proxy 00:50

I wonder if this can be faster or more consient then the camera bomb proxy

#ratchet_and_clank

frisk_. • 7 months ago
its just this 00:09

its just this

#ratchet_and_clank

pentali • 7 months ago
[insert comment about rac1 ps2 being saved] 00:11

[insert comment about rac1 ps2 being saved]

#ratchet_and_clank

pentali • 7 months ago
[insert comment about rac1 ps2 being saved] 00:13

[insert comment about rac1 ps2 being saved]

#ratchet_and_clank

pentali • 7 months ago
dpad moment 00:10

dpad moment

#ratchet_and_clank

boltclock • 7 months ago
marathonman - cooking something up? not likely 00:08

marathonman - cooking something up? not likely

#ratchet_and_clank

cptgallant • 7 months ago
remember that thing where you can build speed and slide with thruster if you're at 1hp? well, looks like you can cancel the end of thruster animation with a couple of weapons too (pyrocitor, blaster, suck cannon, tesla claw and morph-o-ray). still probably useless though 00:13

remember that thing where you can build speed and slide with thruster if you're at 1hp? well, looks like you can cancel the end of thruster animation with a couple of weapons too (pyrocitor, blaster, suck cannon, tesla claw and morph-o-ray). still probably useless though

#ratchet_and_clank

ataappi • 7 months ago
this happens right 00:12

this happens right

#ratchet_and_clank

sn_ep • 7 months ago
00:05

#ratchet_and_clank

tharixer • 7 months ago
ataappi and I are currently labbing out why this happens 00:06

ataappi and I are currently labbing out why this happens

#ratchet_and_clank

tharixer • 7 months ago
00:08

#ratchet_and_clank

arttery_ • 7 months ago
tried cooking up a strat for kerwan elevator. tbh, I'm actually quite glad they're not all that faster because they're really hard to do well and fast. maybe it could save half a second if you get good escalator but definitely not something I see worth doing lol 00:23

tried cooking up a strat for kerwan elevator. tbh, I'm actually quite glad they're not all that faster because they're really hard to do well and fast. maybe it could save half a second if you get good escalator but definitely not something I see worth doing lol

#ratchet_and_clank

ataappi • 7 months ago
<@607968477067739324> 01:00

<@607968477067739324>

#ratchet_and_clank

boltclock • 7 months ago
I wonder if proxying from this angle is better, maybe it can't be ilmless but better then falling in the goo 00:21

I wonder if proxying from this angle is better, maybe it can't be ilmless but better then falling in the goo

#ratchet_and_clank

frisk_. • 7 months ago
I'm gonna be honest, I still think this is like at least 80% just a timing thing. I just got it 20 times in a row without doing precise setups at all 02:04

I'm gonna be honest, I still think this is like at least 80% just a timing thing. I just got it 20 times in a row without doing precise setups at all

#ratchet_and_clank

ataappi • 7 months ago
00:26

#ratchet_and_clank

wawaw • 7 months ago
the diff clips i have with state display (3 from me one from ricky lol) 00:19

the diff clips i have with state display (3 from me one from ricky lol)

#ratchet_and_clank

wawaw • 7 months ago
the diff clips i have with state display (3 from me one from ricky lol) 00:14

the diff clips i have with state display (3 from me one from ricky lol)

#ratchet_and_clank

wawaw • 7 months ago
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