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00:08
#going_commando
tecknotledjee β’ 1 year, 22 days ago
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00:07
ik we do this in siberius but apparently this is also doable anywhere with a ledge
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tecknotledjee β’ 1 year, 22 days ago
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00:06
#going_commando
tecknotledjee β’ 1 year, 23 days ago
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00:14
ive been gettin it more but yea i try to go for the same setup but its inconsistent rn
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tecknotledjee β’ 1 year, 24 days ago
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00:12
#going_commando
emeralve β’ 1 year, 25 days ago
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00:14
#going_commando
emeralve β’ 1 year, 25 days ago
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01:17
Any tips for consistently reaching the room in Yeedil? Regardless of whether I camproxy over or decoy clip over, I keep falling just short of the room :c
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autocad_english β’ 1 year, 28 days ago
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00:08
Lol
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styllo420 β’ 1 year, 29 days ago
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00:08
#going_commando
emeralve β’ 1 year, 30 days ago
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00:18
funny
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pentali β’ 1 year, 30 days ago
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00:18
you can disable the hud by throwing a spiderbot into the void
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pentali β’ 1 year, 30 days ago
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00:11
9 in a row
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cank2 β’ 1 year, 1 month ago
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00:19
Why does he chase his own tail instead of doing the backwards flying thingy <:emoti_innocent:1371694735516766290>
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autocad_english β’ 1 year, 1 month ago
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00:48
I found this a few years ago but I didnβt have a capture card so I forgot about it oops
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nevernaber β’ 1 year, 1 month ago
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00:11
Any ideas on why the first one worked, but the second didn't π€
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autocad_english β’ 1 year, 1 month ago
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00:23
what am i doing wrong i always fly way too far
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styllo420 β’ 1 year, 1 month ago
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00:13
I keep clipping into the infinite abyss π What am I doing wrong w/ the positioning?
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autocad_english β’ 1 year, 1 month ago
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00:10
good example of me gaining height from the camera
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tecknowledjee β’ 1 year, 1 month ago
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00:08
tecknotledjee - nice flip
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pentali β’ 1 year, 1 month ago
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00:21
im cooking π
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tecknowledjee β’ 1 year, 1 month ago
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00:29
Any feedback on this shopclip? <:f_1think:722977440464633897>
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autocad_english β’ 1 year, 1 month ago
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00:39
#going_commando
styllo420 β’ 1 year, 1 month ago
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00:30
it looks like you can replicate it on other planets you select a weapon while dying though. you get the rockets + whatever you select. this seems incredibly useless
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rodents_ β’ 1 year, 1 month ago
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00:12
Im unsure but maybe it was bec of my extremely fast fingers tappimg triangle at the speed of light causing me to quickly select what seem like nothing
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generalchrisyt β’ 1 year, 1 month ago
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00:48
Heres a clip of it happening. I was playing on a phone via emulation so i was speeding up the loading which is what u see at the start.
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generalchrisyt β’ 1 year, 1 month ago
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00:11
#going_commando
wawaw β’ 1 year, 1 month ago
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00:25
#going_commando
lucidwolfm β’ 1 year, 1 month ago
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00:06
OMG its posible
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ratdyke β’ 1 year, 1 month ago
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00:04
#going_commando
exokinga β’ 1 year, 2 months ago
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00:25
super easy trust
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tecknowledjee β’ 1 year, 2 months ago
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00:07
strat of the year imo
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tecknowledjee β’ 1 year, 2 months ago
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00:30
I was testing some things on the planet Toledano and then I had a water problem
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gogorotor β’ 1 year, 2 months ago
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00:10
FeaR_SR - For 2028
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feargames β’ 1 year, 2 months ago
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00:09
fire clip ngl π₯ π
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tecknowledjee β’ 1 year, 2 months ago
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00:12
does anyone know what im doing wrong here? struggling pretty hard to get enough distance on these fling pad manips
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fireproofnas β’ 1 year, 2 months ago
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00:06
Okay did I find some new camera tech or what happened here
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nevernaber β’ 1 year, 2 months ago
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00:13
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wawaw β’ 1 year, 2 months ago
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00:07
ok
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rodents_ β’ 1 year, 3 months ago
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00:07
?????????????
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wawaw β’ 1 year, 3 months ago
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00:26
245nishikori - wow
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wawaw β’ 1 year, 3 months ago
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00:33
too lazy to finish heres suboptimal smolg
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wawaw β’ 1 year, 3 months ago
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00:19
I was playing rac2 rando and found out that you can do ledge proxies consistently on ps2 with the same method as doing them with clank in rac1. had to test on a real console too so it's not some weird emulator thing. you just: jump -> hold r1 -> move camera against wall when ratchet is in the air -> hold a direction and throw decoy/bomb after you've landed. you can even delay the bomb throw quite a lot, which you can see on the 2nd one. seems like as long as the camera is zooming upwards you can do it. I can NOT replicate this on ps3 unfortunately. probably has to do with cam collision and is the same reason why cam flips are a bit different on ps2 vs ps3 in this game.
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ataappi β’ 1 year, 3 months ago
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00:14
#going_commando
emeralve β’ 1 year, 3 months ago
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00:15
#going_commando
emeralve β’ 1 year, 3 months ago
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00:17
Mantodea - 0 drop
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mantodea. β’ 1 year, 3 months ago
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00:18
ok i just recorded it using the si on the lamp <@402946343250952192>
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boltclock β’ 1 year, 4 months ago
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00:59
Mantodea - maktar2
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mantodea. β’ 1 year, 4 months ago
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00:36
Since I can't jump on Maktar, I tried this, is it the best?
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kizura. β’ 1 year, 4 months ago
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00:07
<@135550394016333826> do you remember how much sniv megaflips save? i thought this was older movement but it doesn't seem any slower (-.1 on comgold)
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rodents_ β’ 1 year, 4 months ago
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00:03
#going_commando
kizura. β’ 1 year, 4 months ago
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